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Challenging for S'pore to ride on eSports wave

Small market cannot support that many jobs in the industry, limiting career options here, say observers

Published Sun, Sep 24, 2017 · 09:50 PM

Singapore

MORE than 10,000 fans sit cheering and screaming their lungs out in a stadium, wielding country flags, clappers and light sticks.

The stadium is dark, and is filled with strobe lights.

Under gigantic screens, e-athletes, in their matching team shirts, fire at their keyboards and frantically click away on their mice, their every action igniting a roar from the crowd.

This is eSports, or as what they call it, the sport for the digital age.

eSports, also known as electronic sports, is usually a multi-player video game played competitively for spectators by professional players.

Some better-known eSports titles are DOTA 2 by Valve Corporation, and League of Legends by Riot Games.

As eSports takes off around the globe, game-market research firm Newzoo estimates that eSports revenues are set to grow to US$1.49 bill…

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