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Darth Vader chokehold fuels fear over US$370b rally

While monetising, the game industry may, unwittingly, be driving users away

Gamers have begun to gripe about the constant pressure to pay more. Electronic Arts came under fire for its Star Wars: Battlefront II which gave substantial advantage to players who paid to improve powers like Darth Vader's chokehold.

FREE, it turns out, can be a great business.  When Shigenori Suzuki played video games in high school, he spent a few hundred dollars a year on titles like Final Fantasy. Now the 42-year-old Tokyoite plays free games including Sony Corp's Fate/Grand Order - but spends more overall: He forks over...

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