A NUMBER of media companies are busy experimenting with virtual-reality journalism. But the ability to produce - not just consume - high-quality virtual-reality content quickly and cheaply is still largely out of the grasp of the average person.
One solution to this problem might be LucidCam, a stereoscopic, 3D 180-degree virtual-reality camera. To take a shot, a user simply holds the camera and presses a button. Since the camera has a 180-degree field of view, users just hold the camera steady - there's no need to do a dramatic panoramic sweep.
The LucidCam is part FlipCam, part GoPro, with the look and feel of a slim smartphone. It's meant to be a point-and-shoot camera for capturing...