Nintendo's debut smartphone game draws flak
Tokyo
NINTENDO Co's debut game for smartphones is turning out to be anything but super.
Since its release for Apple Inc devices on Thursday, Super Mario Run has shot to the top of download charts in more than 100 countries as tens of millions celebrated the iconic video game character's arrival on iPhones. Yet, problems emerged almost immediately, with thousands vigorously complaining that the three levels available with the free download were over too quickly - in less than 10 minutes in most cases - and the US$10 price tag to unlock the rest was too steep.
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