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THE BROAD VIEW

Darth Vader chokehold fuels fear over US$370b rally

While monetising, the game industry may, unwittingly, be driving users away

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Gamers have begun to gripe about the constant pressure to pay more. Electronic Arts came under fire for its Star Wars: Battlefront II which gave substantial advantage to players who paid to improve powers like Darth Vader's chokehold.

FREE, it turns out, can be a great business.  When Shigenori Suzuki played video games in high school, he spent a few hundred dollars a year on titles like Final Fantasy. Now the 42-year-old Tokyoite plays free games including Sony Corp's Fate/Grand Order - but spends more overall: He forks over

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