NetEase

Tencent, NetEase rethink Japan approach as game strategy stalls

TENCENT Holdings and NetEase are reconsidering or scaling back many of their investments in Japanese studios, after years of spending yielded few hit games and the Chinese market staged a comeback.

Tencent Holdings and its smaller peer NetEase lost an estimated combined US$80 billion in market value before the Hong Kong Stock Exchange closed for the Christmas weekend.
HOCK LOCK SIEW

Market rout shows regulating China’s video gaming is no child’s play

VIDEO gaming-related companies in China tumbled ahead of the Christmas weekend, after authorities signalled a clampdown on online games.

Investors hope regulators will roll back at least some of the more divisive rules, now taking industry feedback over the next month.

Tencent, NetEase bounce back after Beijing softens gaming stance

TENCENT Holdings leapt almost 4 per cent after Beijing signalled a willingness to soften proposed gaming restrictions, reassuring investors bracing for renewed curbs on the world’s largest mobile aren...

In a battle to defend its status as China’s biggest gaming firm,Tencent has chosen to promote Dreamstar on ByteDance’s popular advertising platforms.

Tencent turns to ByteDance in gaming showdown with NetEase

TENCENT Holdings is relying on one-time bitter rival ByteDance to promote its most important video game release in years, in a sign of warming relations as well as intensifying competition as China’s ...

Tencent remains China’s biggest Internet company.

Tencent launches party game ‘DreamStar’, analysts say poses a threat to NetEase

CHINESE tech giant Tencent Holdings on Friday (Dec 15) launched DreamStar, a new party game that has been widely anticipated by users and pegged by analysts to pose a threat to domestic arch rival Net...

NetEase is still up 43 per cent this year, far outpacing Tencent as well as Chinese technology and global game peers.

Tencent game threat seen overdone in NetEase’s US$8 billion sell-off

THE US$8 billion wipeout in NetEase’s market value over the past three weeks on concerns of competition from a new Tencent Holdings game ignores the company’s strong market position in China.

The blockbuster hits are changing fortunes for NetEase, which about a year ago was still reeling from a freeze in new gaming approvals following Beijing’s crackdown on the sector.

NetEase’s 85% stock comeback defies China’s slowdown

A SLEW of recent blockbuster video game hits by NetEase is giving bulls renewed optimism that the firm’s 85 per cent rally since an October low has more room to run.

Ejoy, the Alibaba subsidiary behind the hit mobile game Three Kingdoms Tactics was ordered to delete 79 items which were considered to have infringed on the copyrights of Shuai Tu Zhi Bin, another popular strategy game developed by NetEase, according to the court’s ruling.

Alibaba unit ordered to pay NetEase US$7.2 million over game copyright violation

A Chinese court has ordered an Alibaba Group unit that developed the hit mobile game Three Kingdoms Tactics to pay NetEase 50 million yuan (S$9.5 million) in compensation over copyright infringement, ...

Chatbots in China mostly focus on social interactions whereas ChatGPT, which learns from vast amounts of data how to answer prompts by users in a human-like manner, performs better at more professional tasks.

Chinese firms join global craze for developing ChatGPT-style technology

THE global buzz around Microsoft-backed OpenAI’s ChatGPT has spread to China, shoring up stocks in artificial intelligence (AI) related firms and prompting a flurry of local companies to announce riva...

The approval of imported games last December marked the end of China’s crackdown on the video game industry which began in August in 2021 when regulators suspended the game approval process.

China to import 27 new video games, including Tencent, NetEase titles

CHINA’S online gaming regulator on Monday (Mar 20) granted licences to 27 foreign games in March, including titles to be published by Tencent Holdings, NetEase and Bilibili.